Darkstar: An Interactive Movie (not to be confused with Darkstar One, the outer space flight sim that was recently released on the 360) is very much a blast from the past.
Five years have passed since we last talked to Jeffrey Williams, the creator of the interactive movie DARKSTAR.
“…it sits solidly alongside Myst III and Myst IV in terms of the experience it delivers… a ridiculous achievement that probably won't be matched anytime soon.”
“One of the ways in which the video footage of actors is especially well done is that the lighting and contrast of the composited footage always matches the rendered backgrounds perfectly.”
“Darkstar is challenging, fun, lovingly and painstakingly rendered and crafted, and worth playing.”
“…the first truly blockbuster FMV game in twelve years.”
“… without a doubt one of the the best scores I have heard all year.”
“…when I say this is easily the best adventure game of 2010 as well as the best adventure game I’ve played since 2007 and the best panoramic adventure game I’ve ever played…it should tell you something.”
One man outside the main entertainment industry had an idea for a story about the end of the Earth, deception, sabotage, time travel, redemption and a few odd-ball robots.
This week the gang talks to J Allen Williams and Mark Walters of Parallax Studios about the new “interactive movie” Darkstar.
We were all fascinated when we heard about this exciting title boasting FMV (remember about that?), science fiction and most of the team from Mystery Science Theater 3000.